v1.2 Graphics tweaks

This version alters the draw method for the castles and flags to use a string variable containing CHR$ control characters to set position and attributes. This renders much more quickly and it is more versatile, for instance it can easily be sliced horizontally which is useful when the screen is being redrawn for time of day changes.


Artillery 1.2.tap 24 kB
Apr 19, 2019
Artillery 1.2.bas.txt 16 kB
Apr 19, 2019

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